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Two streams injava.io
--ObjectInputStream
andObjectOutputStream
-- are run-of-the-mill byte streams and work like the other input and output streams. However, they are special in that they can read and write objects.The key to writing an object is to represent its state in a serialized form sufficient to reconstruct the object as it is read. Thus reading and writing objects is a process called object serialization. Object serialization is essential to building all but the most transient applications. You can use object serialization in the following ways:
You need to know about object serialization from two points of view. First, you need to know how to serialize objects by writing them to an
- Remote Method Invocation (RMI)--communication between objects via sockets
Note: The client and server programs in Putting It All Together use RMI to communicate. You can see object serialization used in that example to pass various objects back and forth between the client and server.
- Lightweight persistence--the archival of an object for use in a later invocation of the same program.
ObjectOutputStream
and reading them in again using anObjectInputStream
. The next section, Serializing Objects, shows you how. Second, you will want to know how to write a class so that its instances can be serialized. You can read how to do this in the section after that, Providing Object Serialization for Your Classes.
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